Practice 6 of 6 · Berinovasi untuk Penyelesaian Masalah
Innovating for Problem Solving
The highest level in an education context — applying all the other skills to design solutions to real-world problems.
“Solve problems, don't just finish assignments”
Dominant skill: Problem SolvingDominant skill: CommunicationDominant skill: Creativity
The questions the guide prints p.33
“What problems around me could AI help with?”
“What steps do I need to take to turn this idea into reality?”
Practice in action p.33
The examples the document gives for this practice.
- Identify a problem in the school environment — the guide's example is an inefficient classroom cleaning roster — and propose how AI could help solve it.p.33
- Sketch a workflow or storyboard for a simple AI app that could help classmates learn.p.33
- Present and pitch the AI-based innovation idea to classmates or teachers.p.33
Across the four domains p.34
- AI Governance
Propose innovations aligned with institutional policy, goals and humanitarian principles.
- Teaching and Learning
Frame problem-based learning projects that require AI-assisted solutions.
- Lifelong Learning
Apply AI skills to solve real-world problems outside the classroom.
- AI Ethics
Ensure proposed innovations have positive impact and account for ethical implications for the community.
Progression in this practice
Students p.49
- L1Combines AI output and creates a single presentation slide
- L2Identifies a school problem and offers a conceptual solution using AI
- L3Creates a detailed prototype or solution proposal and presents it
Educators p.41
- L1Encourages students to identify small problems around them
- L2Frames problem-based learning projects needing AI-assisted solutions
- L3Publishes or shares AI pedagogy innovation more widely
PART 2 · WHAT IT ASKS OF YOUStep 4 of 10 · Ch.4 · pp.26–35