Chapter 7 · page 55

Fazli — Smart Innovation for the Community

Welfare Club · illustrating Practice 6, Innovating for Problem Solving.

How the guide tells it p.55

  1. 1

    Fazli and friends notice serious food waste in the school canteen.

  2. 2

    They work out that the amount cooked does not match how many students actually attend.

  3. 3

    They use AI to sketch a “Smart Canteen” app that predicts meal orders from attendance trends.

  4. 4

    They pitch the idea to the principal.

The lesson the guide draws

Creativity in problem solving, teamwork and civic concern — the top of the practice ladder.

The source document illustrates this scenario with an image, labelled in the guide as AI-generated.

The practice it illustrates

6. Innovating for Problem Solving

Solve problems, don't just finish assignments

The highest level in an education context — applying all the other skills to design solutions to real-world problems.

Open the practice →